| practice in shading for Trompe L'Oeil |
Showing posts with label Value. Show all posts
Showing posts with label Value. Show all posts
Thursday, September 9, 2010
Trompe L'Oeil lesson #1
Trompe L'Oeil is proving to be one of the most difficult things I have ever tried to learn. I have had to start from the basics again. Using shadow and light to create dimension is one of the first things that I had to learn again. It is essential in creating depth. Below is a painting where all I did was try to create an outward tile and the hole it goes in. It is not perfect structurally, but I learned the importance of light and shadow.
Monday, August 2, 2010
2 dimensional design, size/ Value/ Color/Texture
Size is the fourth element in 2d design. In a general sense, if placed side by side and the smaller object does not overlap the larger object, a larger subject will appear to move forward in the picture, and the smaller object will appear to recede. There are several other elements that can reverse this illusion.
The first is value and color. The discord of color are the complimentary colors on the color wheel. ( white/black, Red/green, Blue/Orange, Yellow/ Purple, and all the in between shapes)They are found opposite each other on the color wheel. It also refers to the Value and hue of the color.In general, and yes there are exceptions, warm colors( Red, orange, and yellow) move forward while cool colors ( green blue, and purple recede). Some of the exceptions to this theory deal with the hue of the color. For example if two greens are placed next to each other and one green has been slightly greyed out or dulled by the addition of the complimentary color, it will appear to recede. The greater the value the more forward an object will appear to move. If the smaller object is brighter than the larger object, it will appear to move forward in the composition.
The second is Texture. The discord in Texture refers to smooth and rough textures. Impasto ( thick paint) vs blended. If the smaller object has more texture in it, than it will appear to be in front of the larger object.
The first is value and color. The discord of color are the complimentary colors on the color wheel. ( white/black, Red/green, Blue/Orange, Yellow/ Purple, and all the in between shapes)They are found opposite each other on the color wheel. It also refers to the Value and hue of the color.In general, and yes there are exceptions, warm colors( Red, orange, and yellow) move forward while cool colors ( green blue, and purple recede). Some of the exceptions to this theory deal with the hue of the color. For example if two greens are placed next to each other and one green has been slightly greyed out or dulled by the addition of the complimentary color, it will appear to recede. The greater the value the more forward an object will appear to move. If the smaller object is brighter than the larger object, it will appear to move forward in the composition.
The second is Texture. The discord in Texture refers to smooth and rough textures. Impasto ( thick paint) vs blended. If the smaller object has more texture in it, than it will appear to be in front of the larger object.
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| Partial Picture " Sea Turtle Cove" Oil on Canvass by Kimberlie Grady Notice how the brighter color of the larger turtle places it in front of the greyed out smaller turtle |
Labels:
2 dimensional design,
2d art,
2d design,
art,
Art Blog,
Art student's Blog,
Color,
Elements of ART,
size,
Turtle Cove,
two dimensional art,
two diminsional design,
Value
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